I ran a few tests on the node. It appears to be working as intended. Without knowing what it is exactly that you are trying to achieve I cannot point you towards another solution. As this does not appear to be a bug. I will be moving it out of bug reports.
thanks for ur answer. I did not tell what i would expect, because I guesed its obivous.
When projecting a vector onto a plane, I expect a resulting vector that lies onto that plane, as a beamer projects an image on a wall. The picture should make it clear what I expect. The red vector is projected onto the plane and results in the green vector.
I have provided an example below on how you could achieve the result that you are looking for. I hope this example helps.
Example:
In the example below I created a plane at the world origin. The normal for this plane is straight up (0,0,1), I then passed in the vector that I wanted to be projected on to the plane (the red debug line). I then provided the result as the end point for second debug line (green).
The actual problem was: the “project vector on to plane” function needs a normalized normal. I did not normalize my normal. Would be nice if mentioned in the pin comment.