blueprint project debug advice / work available

alright so i’m pretty deep into development of a game using blueprints, and it’s working great in the Play In Editor, and it successfully builds, but then quickly crashes. I’m trying to figure out how to debug the standalone but… not really sure what I’m doing at this point.

we haven’t announced the title or told anyone about it so i can’t really put that out on here yet, which is dumb but i’m a slave to chain of command. What i can say is that we’re scheduled to release this build on 10/4 as an “alpha build” and uhm… yeah, as of now, it’s not working! (insert panic!)

hit me up w/ rates and let’s get started! :slight_smile:

email: theycallmepiatt@gmail.com
skype: theycallmepiatt

I might be of help here. I’ve sent You an email.