We are pleased to announce the release of our new asset - Procedural Book Generator.
You can download it here - http://polymodels.com/product/ue4-procedural-book-generator/
This blueprint will populate any amount of book in one row. Please see short youtube clip below:
The following properties for each individual book in a row can be randomly changed in certain range by user:
- position “back-forth”
- position “up-down”
- leaning (functionality added in the blueprint v.02)
The blueprint uses static mesh for reference book with two simple instance materials - for cover and sides of the book respectively. Cover material has parameters for base colour, normal, specular and roughness maps. Base colour texture is a square matrix of a few images from which the blueprint will randomly select one texture for each book.
The number of cover images in base colour texture could be 1, 4, 9, 16, 25 … (1x1, 2x2, 3x3, 4x4, 5x5 matrices).
User can select if every book in a row will have random texture or all the books will have the same texture in case of Multi-volume Books.
The package contains:
- example map
- two master materials and two instance materials
- two static meshes, one is a book mesh and another is a magazine mesh
- four textures
To install the blueprint, put the content of zip file in the Content folder inside the project.
Intended Platform Desktop
Supported Unreal Engine v. 4.6.1 - 4.9
Please do feel free to ask any questions