Blueprint problem

Hello, I’m trying to create a game where you have to capture the object, when you captured a number x, exits a screen to ask you if you want to start over or continue the game in the capture, and here I have the problem. I created a save and a sistem sistem round, I would like deciding to continue the game, counting objects would increase up to a certain point, after which again came out the screen asking you if you want to continue or start over.
I can restart the game with the new capture objective, but I would like to continue in the current game, do not start a new game…

This is the blueprint of the object to be captured

This is the blueprint inside the player class for the captured occurred

This is the save sistem inside the player class

This is the round transition Widget where do I want to add a function to continue in the capture

I hope to be able to explain what I need.
Thanks in advance to anyone who will help me