Good morning! I need help with my Blueprints. In my Level, the player must go to a room and must take the statue. As soon as the Statue is removed, the metal grid goes down. I would like to add sound to it when it goes down and up. The system is a trigger box built in CPP on the Stand as in the screenshot, the grid moves with a Mover built in CPP and the two are linked in the Level Blueprint. On the Level Blueprint screenshot, there is a Node called Call Sound Effect. It’s a Node made in CPP which is used on another stand and which works so I tried to call it here but nothing works. If it’s not clear or missing information, tell me! Thanks in advance!


