Blueprint performance

Hello I wonder if there is any noticable difference in performance if all materials in project use duplicated GET Texture vs one GET Texture linked twice?

Hello, Welcome to the Forums,

I think the best way to measure perf of materials is the number of instructions.

So if you go to Window - Stats in the Material editor, you could see how your changes affect the instruction count.

Also open to other thoughts/insights from anyone with more experience optimizing mats.

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