I’m Muzaffer. I’ve been working with Unreal Engine and Blueprint workflow pipelines for a long time now.
I’ve also been following your channel for quite a while — especially how you explain complex Blueprint logic in a very clear and friendly way. That has been genuinely inspiring to me.
Over the past few months, I’ve been developing a tool to help with something many Blueprint developers experience:
That “I’m lost in this graph… where is the actual execution flow?” moment.
The tool is called BlueprintOutline.
It visualizes complex Blueprint execution as a clean, navigable tree, so you can follow the flow:
Event → Branch → Sequence → Node
all in a single panel.
A double-click jumps you directly to the corresponding node in the Blueprint editor.
Demo Video: https://youtu.be/QQfDsgd94Qg
Fab Store: https://fab.com/s/2b2cdbcedcba
This tool is particularly useful for:
– Large and messy Blueprint projects
– Onboarding new team members
– Indie teams working heavily with Blueprints
– Debugging and refactoring processes
It’s designed to save 50%+ development time during navigation and debugging.
I have one small request:
If you have a minute, could you take a quick look and share your honest feedback?
If you genuinely believe it could help your audience, mentioning it in a video or stream at some point would mean a lot — but there is no pressure or expectation at all.
Just trying to see: “Does this provide real value to the Blueprint community?”
Thank you so much,
Best regards,
Muzaffer
Linkedin : https://www.linkedin.com/in/mucahitmuzaffer