I am seeking some assistance putting together some Blueprints for an Unreal project that my team is working on.
We are looking to start fleshing out game types and weapon classes while we further iterate the art side of the project. Initially, we are thinking we start with a Death Match for the game type and a few weapons; standard bullets, lasers, rockets, etc. We have a few Blueprint packages that we have purchased from the assets store. These might act as a good base for moving forward.
As these systems get fleshed out, we would like to move onto more game types, further weapon exploration, and a character controller.
I would like to get an idea of your process for this type of work and if you currently have time to take on a project like this. Also, it would be good to know if you have a standard rate for your services or a price breakdown.
Hey looking for work, my skype is Ghostsk8r and discord Neonerone#6731 also learn’t new feature behavior trees used to make AI with just class AIController.