Hi I followed Rama’s guide and the unreal documentation, I downloaded SDK , put it in the 4.19 engine/source/ third party / steamworks/ steamversion folder. changed the path name to reflect the SDK version , also changed it in steamworks.build.cs. Added the .DLL’s in the Engine/binaries/third party / steamworks /steamversion folder , in the Win32 and Win64 folder’s. Copied Rama’s code and pasted it to the default.engine.ini folder.Enabled the OnlineSubsystemSteam plugin.Though it is blueprint only game so I don’t have a build.cs file. I do see a target.cs file but as far as I read , I don’t have to do anything with those files if it is blueprint only.i downloaded and put in SDK 143 , but I figured maybe 4.19 only supports version 139 so I put that back in, but still nothing. I don’t get a steam popup and can’t get steam overlay , in editor , standalone game, or packaged for shipping game. Though I don’t see any errors in log at all.Is there something I am missing?