I’m in my my custom Controller blueprint, and trying to get the “Get actor rotation” from the “Get Controlled Pawn” node…
After drawing a line from the “Get Controlled Pawn” node, it gives my a box which i can chose what i want to draw from it,so i type in the search box : " get rotation " and it gives me two options .
- Get control rotation .
- Get actor rotation .
When i ever i chose the “Get actor rotation” option, it gives me a " Get Control Rotation " node which is different from the " Get Control Rotation " node that i can chose from that options box .
It has “object ‘Controller’ target” input, and cant be connected to the node i just tried to draw this node from… ( yeah what?.. ) .
Is it a bug ?