Blueprint nodes and wires renders incorrectly, how can I fix this?

Blueprint nodes and wires render incorrectly like this


While it’s supposed to be rendered like this (I zoomed out)

Now I understand that UE4 maybe trying to use optimized amount of memory, but I have 32GB of ram. Is there an option to fix this?

Ram usage maybe not the case though, it might just be a bug. please fix it. it’s annoying :frowning: