Everything explained in the video.
I will donate 5 euros to whoever fixes this problem.
I don’t think this is the best way of rotating the character torso. Let me have a look at your method and try to fix it. If not, I can post you a different method tonigt. No need for monetary rewards btw, we come here to help each other voluntarily.
I showed the blueprint in the video, that’s all I have. Do you want me to give you the project files or…?
No actually. Let me check this and come back with an answer.
Are you using an aim offset with your animation blueprint?
Aim offset? I’m using Aim Rotation.
An aim offset is a specific animation blend space that is used to achieve exactly what you want to achieve. Might be a better solution.
Check the aim offset of the Owen character in the content examples (the one with trenchcoat). I think it was in the cloth example map.
They work in a very simple way. You basically save poses of your character looking lft, right, up down in the 3D editng software (Blender, 3Ds max etc.) then you blend between them. You can erse engineer it from the files I mention.
How do I use it? Can you show me?
They show the same issue that I have here…
https://docs.unrealengine.com/latest/images/Engine/Animation/AimOffset/Character-TwistedBody.jpg
http://puu.sh/gQi9S/1ef231ec94.jpg
I fixed it, I did this and it worked. Thank you for giving me an alternative!
Solved.
1char