I can’t find the blueprint node “Get IDs of VRPN tracker devices” in Unreal Engine 5. It was there in 4.26: Get IDs of VRPN tracker devices (Message) | Unreal Engine Documentation
Reading through the docs it seems to be removed. How can I get the IDs of VRPN tracker devices in UE5.0.2?
Edit:
I’m using LiveLink for parsing VRPN data, but I’m also open to other plugins.
Thank you! Is it a Blueprint node? Unfortunately I couldn’t find it.
Or if it needs to be manually wrapped into a custom Blueprint node, do you have any links for reference?
3dRaven
(3dRaven)
June 7, 2023, 9:38am
4
I think you need to wrap it in a bp library. You could do it in a plugin to not pollute the project with c++.
DisplayClusterBlueprintLib might have some code related to it…looking into it (nDisplay plugin)