Blueprint node access for advanced physics constraint limits

I’m currently working on a project that is blueprints only and I’ve run into a snag. I need runtime access to the advanced options of the physics constraint, specifically Linear Limits ‘Soft Constraint’ and it’s associated ‘Stiffness’ and ‘Damping’. These variables are usable in runtime in C++ so I’m fairly confident the only reason they are not accessible is that nobody thought to do it. In the meantime I’m going to have to look into some workarounds for my project, I’m hoping I won’t have to go the C++ route as this project is intended to be a blueprint only project for the marketplace.