Blueprint nativization report error that isn't obvious what's wrong,

I’m having UMG that contains ListView and TileView in it, in the blueprint I also have to use “SetListItems” as usual.

the report of packaging contains some error as this,

UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1157): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1402): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1487): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1878): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1902): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1920): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1932): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(1967): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(2028): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:/UnrealProjects/CardSystem/Intermediate/Plugins/NativizedAssets/Windows/Game/Source/NativizedAssets/Private/DeckManageWidget__pf1052479050.cpp(2049): error C2248: 'UListView::BP_SetListItems': cannot access private member declared in class 'UListView'
UATHelper: Packaging (Windows (64-bit)):     C:\Program Files\Epic Games\UE_4.24\Engine\Source\Runtime\UMG\Public\Components/ListView.h(228): note: see declaration of 'UListView::BP_SetListItems'
UATHelper: Packaging (Windows (64-bit)):     C:\UnrealProjects\CardSystem\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\DeckManageWidget__pf1052479050.h(9): note: see declaration of 'UListView'

Happen every time I’m calling SetListItems on both TileView and ListView, the number of errors will respect to the SetListView node I’m calling in the blueprint.
Did I do something wrong? or I have to do anything for the UMG to work with nativization first?
This is the first time I’m using blueprint nativization in the project.

Thank you in advance.