[Blueprint] (Multiplayer) Inventory System!

Recently I completed the inventory system i plan on using on my game! It’s a simple RPG like inventory (though it may be used in every kind of game)!
It supports multiplayer, picking up items, dropping them, stacking them etc! It also counts the weight of the items if supplied.
I made it so it’s quite easy to add new items of every kind through the editor quite easily!
You can check it out here!

If you are interested you can also check it on my website: !

Have a nice week everyone!

Thanks for sharing, its something i need to look at.