Hi,
I am starting some space game so I have my ship BP inherits from Pawn. Now how could I move the ship (a static mesh with Simulate Physics on) along its forward vector - in BP please
Thanks,
Hugh
Hi,
I am starting some space game so I have my ship BP inherits from Pawn. Now how could I move the ship (a static mesh with Simulate Physics on) along its forward vector - in BP please
Thanks,
Hugh
I know I can use Tick to update the location but it won’t obey physics…
Thanks! That works well