hello guys.
i have a blueprint weapon in one project and i want to move in another project.
i try migrate but… when i try to open the blueprint weapon from another project … result crash and close the project… idk how to fix… help me with that? or help me to copy & paste the blueprint weapon piece by piece.
im very new in unreal engine / blueprint… and sorry for bad english
Did you use the migrate option from the engine or did you just copy the asset file into the new project?
i select the blueprint is one… click right… >> asset action > i press ok … i select the new project… and ok… and go in the new project… and i try to open the blueprint .
maybe i dont migrate good? is another migrate?
you migrate correctly. does your asset have dependecies? like other assets used as its components.
one guy say… is not blueprint is c++ i try to copy blueprint ak weapon from this project… Multiplayer First Person Shooter Kit in Blueprints - UE Marketplace
then this could be your problem. maybe the engine is not migrating the c++ code and only copies the blueprints. this would of course lead to errors. the engine should not crash non the less.
you must have bought the pack from the marketplace. please ask the developer of the kit how to properly migrate the weapons.
i cant copy the blueprint piece by piece? and if you say yes… how? im very new in unreal engine… and in c++ in 0%…
in this project multiplayer… they have a perfect blueprints weapon
ok guys. something else…Animated AK47 Assault Rifle FPS Weapons Pack in Weapons - UE Marketplace i want to add and work. any help?
Hi SorrinSmon, the marketplace page for the multiplayer first person shooter kit has instructions on how to add the assets to your project:
"For the integration of the FPS Weapons Pack, please use these steps:
- Make sure you downloaded the latest version of the FPS Weapons Pack and the FPS Kit
- Create a new FPS Kit project or skip if you already have one
- Close the project
- Open the FPS Weapons Pack folder in your Unreal Launcher Vault directory (usually at “C:\Program Files\Unreal Engine\Launcher\VaultCache\FPSWeaponsPack\data\Content”)
- Copy the “FPS_Weapons_Pack” folder
- Navigate to the “Content” directory of your FPS Kit project
- Paste the folder from your clipboard and agree to merge folders and replace existing files
- Now open your project and enjoy the new assets! "
this is not my problem sir… i want to copy the ak blueprint in another project and is not like this project c++…