Blueprint Modifies another blueprint ...need help plz

Hello.

I need a little help with this one.

I have a blueprint that creates a text when interacted with and i want another blueprint to erase/destroy the text component created in the other blueprint but i cant get the (cast to) object in. whatever i put in the object cast node in the other blueprint always returns fails… anyone know what should be put there?

If anyone Needs help with this I managed to Work it with the help of the answer from this tread

Cheers!

Target Blueprint selector not present in 4.7