Blueprint Merge Tool?

The Blueprint Merge Tool was added in 4.7. Since then, there appears to be no further documentation on the tool of any kind. I can find bug reports, and that’s it. Is this thing orphaned right now or something? I’ve spent a couple of hours trying to use it but the only thing it has managed to do is create blueprints that crash my editor and force me to revert back to what’s in source control. Even the UI looks completely unfinished. I’m prompted to select three blueprints and given ZERO indication about what those three are. Is it blueprintA + blueprintB = NewBP? That seems likely since you cannot start to merge any of them set to none. It refers to a source and target, but, does not ever indicate which is which. There is a previous and next button, and a previous conflict and next conflict button that seem to have identical functionality. However, there appears to be no functionality for settling this conflicts. There appears to be two buttons dedicated to cancelling, Accept Target and Cancel, and two buttons that lead to stomping out one of your BPs in favor of the other, Accept Source and Finish Merge.

Am I missing something? I really hope I am, because, this tool would be incredibly valuable and some documentation would be even more appreciated.

edit: it occurs to me this tool may not be what I think it is. I assumed it would be a way to merge together two duplicates of a BP, but, I’m now under the assumption it’s just a feature related to Git. Again, some documentation would have cleared up that confusion if that’s the case.

I played with it briefly few months ago. And if i was you i would not trust tools like that with my project.
Some subtle mess up and you potentially can spend more time fixing those bugs than just coding merged blueprint from scratch.
Also when you get same functionality in multiple blueprints and haven’t put them in functions, you should suffer.
Second good aspect of that is if you code again same stuff, new code usually is much better, while merge tool usually makes worse code.

I just discovered this tool as well but I’m finding it’s acting the exact same way with me - it’s not doing anything! This feels curiously under-documented, everything else about UE4 seems to have so many tutorials and how-tos online. This would save me a lot of time on my project so I hope I can figure it out!