Hi,
I have a problem with one of my blueprints. It lost the parent class reference. It should be Actor and it’s not available in the list.
I’m using version control and already restored the blueprint but still no parent class.
How can I get Actor back in there? Using UE 5.4.3
Everynone
(Everynone)
2
What BP are you trying to re-parent? As in, you cannot re-parent a component to actor, for example.
It was an Actor BP before and I want it to be one again.
Everynone
(Everynone)
4
Not something you see everyday then - actor is the base class of it all. You’d undo the editor without it, so to speak.
Consider adding more details to the post.