Hi! I’m creating blueprints through c++ and I’m succeeding to the point where I can see my functions in a blueprint, however when I try to call them I get the error “Blueprint is not a ‘object’”
How would I go about creating an object from my class?
I’m not sure what’s supposed to be different about that? I tried it and the blueprint output is exactly the same, something that seems extremely odd to me since there’s clearly another argument needed, but blueprint doesn’t seem to think so.
I just want to synchronize our steps. I test your code and blueprint and I achieved similar error, because Connect to Server node require object to execute this member function (target socket in node). To avoid this you should make this function static. I wonder did you try to recreate this node? It looks like this node is very old.