I have been learning to use BPI and a lot of people are saying they are better than casting for large amounts and better performance. okay fine. So every tutorial I looked into does not eliminate the use of casting. Regardless of using BPI I still have to cast to get a reference form another blueprint.
For example: here I have to cast to my character to get its child location. lol whats the point of using BPi I could just simply cast it then.
Please tell me what I am doing wrong