hi,
i just had to switch from integer to float in blueprint interface so the events triggered didnt get updated i deleted them and readded them so it worked then i changed values to them but those values also didnt change only after editor restart
You’ll inevitably run into quirks like this.
There isn’t a week where I modify something, track a bug down only to realise I did not screw up - the editor was acting up.
Turning it off and on works all too well.
The only worse thing is when something works fine but absolutely should not. You then realise you’ve lost your grip…
yea but shouldnt value changes be updated immediately
Is it working now? Or you’re still having issues after the restart. If you do, please provide more details.
no its ok i also revamped the whole function thank you