Hello.
I have two blueprint widgets. One is called WD_PlayerList and the other WD_InventoryRow_Template. In WD_PlayerList there is an inventory “table” where templates are dynamically added.
When using Blueprint Interface, the “Event Test Call” doesn’t work.
I set WD_PlayerList - Class Settings - Implemented interfaces - Add - WD_Test.
I tried set WD_InventoryRow_Template - Class Settings - Implemented interfaces - Add - WD_Test but it doesn’t work.
Where is the mistake? Why “Event Test Call” doesn’t work?
I think the problem could be the target you selected but everything else looks fine.
So in your child make sure that the target you selected is matching the parent constructed. Not sure but the selected target could be something else on your scripts. That could be the offender.
However besides all this I don’t see any reasoning to have an interface for this. Since this is a child you know the parent.
OnClick remove for parent would be a more convinient solution? Pardon me if I am over suggesting.
Thanks everyone for the answers. I tried the options you wrote. Nothing works. I don’t understand why it doesn’t work at all. Maybe this is because there are a lot of hierarchical elements in widgets?