Blueprint Intelligence transforms your blueprints into clean, performant C++ code with the power of Agentic AI, integrated directly into the Unreal Editor. Enjoy fast conversion from the Content Browser or Blueprint Editor.
Discounted price for the beta early adopters, price will go up next update!
Conversion failed for /Game/Blueprints/SandboxCharacter_Mover.SandboxCharacter_Mover: LLM call failed (HTTP 400): { “error”: { “message”: “Unsupported parameter: ‘response_format’. In the Responses API, this parameter has moved to ‘text.format’. Try again with the new parameter. See the API documentation for more information: https://platform.openai.com/docs/api-reference/responses/create.”, “type”: “invalid_request_error”, “param”: null, “code”: “unsupported_parameter” } }
Hey @lesion9391 , thanks for your purchase! I just update the plugin so now it’s compatible with OpenAI and the Response API, let me know if you have any other issue
Thank you. The error is no longer showing up, but now it says “insufficient quota”. Why is there insufficient quota? I can use Codex just fine in Visual Studio Code. Why is that? Can you take a screenshot to show me how to set it up?
Yes any AI model can be used. OpenRouter is good if you want access to all models. There’s support for all the providers (OpenAI, Anthropic, OpenRouter, etc) as long as they support the Responses API, which most do