I have just installed the new upgrade : 4.7.6 but the issue persist… I did create a new blank BluePrint Project and launch it with no ini modification and it return :
[2015.04.21-14.10.00:902] 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
I had a look at this Thread, thanks,
but In-app Purchase still not work for me on IOS (Not tested on Android), all seems to be well configured but all in-app functions return failed :
I’m currently working on UE4.7.6 on a BluePrint Only project under Windows…
May be should I Install a github Version of UE and compile on a Mac with UnrealRemoteTool ? but I would prefer not…
Added this line but the error still persist in 4.14.2
LogModuleManager:Warning: No filename provided for module OnlineSubsystemIOS
LogModuleManager:Warning: ModuleManager: Unable to load module 'OnlineSubsystemIOS' because the file 'C:/Program Files (x86)/Epic Games/4.14/Engine/Binaries/Win64/' was not found.