[Blueprint] How to retrieve if Steam is running?


I have a simple qestion. Is there a node or variable I can retrieve in bleuprint to know if the Steam online subsystem is active and running?
For example, if Steam is not running, players can’t host or join games. I’d like to add a notification in-game to show the user if he has Steam running.

Thanks in advance!

With the Advanced Steam Sessions Plugin, you could get the the persona name (from get unique netid from player state and then from playerstate) and when its “null” set a variable like “steam running” to zero. I did it with name over a players character. If it couldnt fetch the player name it just says player, works fine.