I’m working with the Behavior Tree in the lab.
How do I cast to my controller type? In the ShooterGame example there is a node that cast’s to the SHooterAIController. How did they do that? How do I make a node to cast to my own controller type?
I’m working with the Behavior Tree in the lab.
How do I cast to my controller type? In the ShooterGame example there is a node that cast’s to the SHooterAIController. How did they do that? How do I make a node to cast to my own controller type?