Hey All,
I’m a complete noob to unreal engine (I’m a trained 3D artist and have worked with some different platforms) and I’ve been following some different tutorials to learn visual scripting with blueprint. Everything was going well seemingly out of nowhere the arms of my first person character disappeared (my character is holding a gun and the arms should be visible). I figured this wasn’t a huge deal and continued working on the piece of logic I was trying to figure out. After a few hours I managed but then disaster struck and now my walking input seems completely at whack. If I press W it’s seemingly going to the side and all dependent on my mouse direction (see video)
Does anyone have any idea why this is happening? I was making great progress and felt like I learned a lot over these past few days and this has completely threw me for a loop. I’ve been using the live scripting to try to figure out where the issue might be stemming from but everything seems to be working correctly.
I have noticed that when I turn the rotation of my arms in my BP_FirstPersonCharacter to world instead of relative this fixes the walking but breaks many of my other mechanics.