Blueprint, GetOverlappingActors in BeginPlay does not work


I am trying to get overlapping actors when the actor is spawned, but “Get Overlapping Actors” returns nothing… Weird thing is that I also do it in “Tick” event, and there it works… Any ideas?

EDIT: Putting a small delay before calling “Get Overlapping Actors” solves the issue… Is there a clean way of doing this?