Im learning UE4 the last days, im doing tutorial reading documentation but im not finish understand how i start the final game estructure for a real project. I wanna make a first game to android devices.
Im try to explain my question:
- In wich BPclass is recomended store my “Global Variables” (Score, Unlockeables, Levels Completes…) for access in any BP
- In wich BPclass ill be store my reusable functions
- What is the recommend method to variables BP comunications and actor references if are not exits in the level.
Sorry if are a basics question but im a little lost about that…
Thanks for any help.