Im new to Unreal, and to Blueprints especially, and I have a hard time understanding how components etc work in UE.
I want to build a Spaceship that moves with forces, but no matter what I use, AddForce doesnt seem to work with it.
The closest I got was to use the Mesh as target, but of course that results in the mesh just flying away while the Pawn is still in position.
What do I have to use if I want to move a whole player object with force?