Blueprint for a Spaceship with Force?

Im new to Unreal, and to Blueprints especially, and I have a hard time understanding how components etc work in UE.
I want to build a Spaceship that moves with forces, but no matter what I use, AddForce doesnt seem to work with it.
The closest I got was to use the Mesh as target, but of course that results in the mesh just flying away while the Pawn is still in position.

What do I have to use if I want to move a whole player object with force?

What kind of movement component are you using on your spaceship? If any? I think a movement component is required for “Add Force”.