I was working in my character Blueprint and i closed the editor. Now when i try to open it, the editor just shuts down. No error message displayed. I can create new Blueprints but i cannot open MyCharacter Blueprint. I cant even right click and unable to PIE. This is what appears in the log:
[2014.05.13-07.56.27:715][176]LogWindows:Error: appError called: Cast of Package /Game/Blueprints/MyCharacter to EdGraphNode failed
[2014.05.13-07.56.27:715][176]LogWindows:Error: Windows GetLastError: The operation completed successfully. (0)
[2014.05.13-07.56.27:715][176]LogCrashTracker:
[2014.05.13-07.56.27:897][176]LogCrashTracker:
[2014.05.13-07.56.27:897][176]LogWindows: === Critical error: ===
[2014.05.13-07.56.27:897][176]LogWindows: Cast of Package /Game/Blueprints/MyCharacter to EdGraphNode failed
[2014.05.13-07.56.27:898][176]LogExit: Executing StaticShutdownAfterError
[2014.05.13-07.56.27:904][176]LogWindows: FPlatformMisc::RequestExit(1)
[2014.05.13-07.56.27:904][176]Log file closed, 05/13/14 13:26:27
Engine version: 4.1.1 (Compiled source from Github)
OS: Windows 7 x64
CPU: Core i5-760
RAM: 4GB
GPU: Geforce 750-Ti
UAC enabled
I tried copying MyCharacter.uasset from Backup folder but still i cant open it. I have attached my log file with this post.