Blueprint - Event descriptions

Can we please get a description field for blueprint Events, just as functions have?

It would be so useful to be able to mouse over an event call to see what it does. Especially in a multiplayer game where events are used a lot for RPCs. And especially with the new context menu extensions in 4.20 - we can make these cool scripted actions with an event but there’s no way to tell the user what it is going to do.

It’d be one of those tiny little features in the release notes that are way more awesome than the major new features. Please!


Categories for Blueprint events would also be nice (to keep them organised in the Blueprint function menu & also for when you are using them as “Call In Editor” buttons)