Hello folks,
Iam following a Tutorial called “Hover Vehicle Blueprint Tutorial” and its for Unreal Engine 4.7. Link
I work with Unrel Engine 4.10.0 and recive some Errors I cant sadly fix by myself.
Error1: “Mesh Component’ is already a ‘Static Mesh Component’, so you don’t need to Cast to Primitive component.”
My conclusion on this is to delete “Cast to PrimitivComponent”
Erro2: "This blueprint (self) is not a PrimitiveComponent, therefore ‘target’ must have a connection
My conclusion on this is to delete the connection from LineTraceByChannel to AddForceLocation.
When I delete this two Erros on my way and compile the Blueprint I get this ingame.
It doesent look completly wrong, but I dont get the Hover effect and I cant move the Box with the right Inputsettings from the Tutorial.
Maybe someone knows to fix that ?!
Thanks in Advance…