Hi, I asked in Unreal Community Group in facebook but I didn’t get an answer. I have 2 blueprints:
- Inventory Object (Parent is Object class - i have inventory widget and inventory actor too) - this contains my inventory variables and array of items
- Item Macro Library - I have implemented macro that duplicates my item
The error:
This is associated with warning:
“Function (should be macro) ‘DuplicateItem’ is unsafe to call from blueprints of class ‘Object’”
Error:
“Pin ‘World Context Object’ must have a connection!”
What is strange cause i don’t see any pin named like that o.O
Images:
The error:
And the macro: