Hi, I am creating a platform obstacle in Unreal Engine 5. There will be a full video linked to this post where you can see this in action.
This is a platform that can move to waypoints. Each instance of the actor lets you choose a static mesh, its material instance, and a set of waypoints from the level.
When I simulate or play my game, the platform moves to the first waypoint just fine. Then, it breaks and gets worse; The trajectory is all wrong.
I also get errors when the platform reaches the third waypoint.
Please take a look at the full video, where I lead you through the setup, the simulation and the errors.
I would love to know what I am doing wrong, and what I can do/learn to fix my error. If my presentation of the problem can be improved, or if I need to post anything else, please let me know! I am new to Unreal Engine and posting problems in general.
Video is unlisted here: https://www.youtube.com/watch?v=9Z49Dm5pazk
Thank you to anyone who takes the time to read and contribute
Edit: I have added blueprint screenshots in replies