Blueprint equivalent to ?: operator

I’m looking for the Blueprint equivalent of the ternary operator:

condition ? trueResult : falseResult

So a node or node graph that has those three inputs and a single output, the value of which is either trueResult or falseResult based on the value of condition. And nothing more than that, so I’d like to not have an “exec line” (what’s the proper term?) running through it. This limitation means I can’t use a Branch node.

Does such a thing exist, or can it be built (without C++)?

1 Like

Found it. It exists and is called
Select Float (or Select Int etc.)

9 Likes