Blueprint - EQS and Gameplay Tags - I need help!

Hello, thanks for your reply!!

Ah, no that has not been done…Might explain my troubles haha.
Going by the documentation I was working under the impression that I could use tags purely with blueprints alone :upside_down_face:
That definitely gave me something to work with, thank you!

I certainly seems like its a problem with tags, not EQS, so it seem pretty likely that’s the problem.

Ok, I have a few more questions if you will humor me.

I think I’ve found a few tutorials on how to do it, just want to make sure I’m back on the right path again.

Thanks again!