
Every time I make a change inside a blueprint, every child is expanded. This makes it a nightmare to organize and navigate the hierarchy. Not sure if this is a bug, or if there’s a setting to disable this behavior.
I’m using UE 5.3.1

Every time I make a change inside a blueprint, every child is expanded. This makes it a nightmare to organize and navigate the hierarchy. Not sure if this is a bug, or if there’s a setting to disable this behavior.
I’m using UE 5.3.1