Blueprint Editor Does not have all controls

Hi

I appologize as I am new with Unreal Engine and not up on all the specifics. I though have run into a situation which cannot seem to resolve. I am following the following tutorial
First Person Shooter Tutorial in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community.
The second part
Implementing your Character in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community

Has a section that details that a blueprint that a blueprint is to be modified in a section labeled
" Setting up a Third Person Mesh". This section indcates that a previously prepared blueprint is to be opened and modified. Specifically it is indicated that Specifically it indicates that the content in the Compoents tab within the blueprint editor is to be modified. But the problem is this tab does not exist. I’ve read info about how to activate but nothing appears to work. The peculair thing is that the tab appears when the bueprint is initially created:

But when I access the blueprint a second time this tab - and most of to content displayed when created does not exist.

What I would like to know is where can I activate this tab - and in fact I would like to see the same content that I see when the blueprint is created. I do not see anything in the control to activate en though I’ve read they exist.

I’m working with the latest v5 version of UE.

Peter

From the Window menu at the top

Your preferences are saved, so once you open it it’ll persist in new blueprints you create.

Hope this helps! :innocent:

Hi

This will be a multi part response as I am apparentlyu not allowed to paste multiple scrreen shots in a message.

When I first create the blueprint - in the blueprint editor I see this:


And all the tabs appear to be selectable and show up

Peter

Hi

But opening the blueprint editor after I close it I see this:

I do not see the options I saw orignally and do not know why. I do not see anywhere where I can configure the blueprint editor to display these options. Where can I get this done?

Peter

You should click on the “Open Full Blueprint Editor” option :blush:

It’ll save your preferences after a while so you won’t need to click on that every time you open your blueprint.

Hi

I do not see that operation anywhere. Is it someplace specific. I saw one video show that it appears to be in the blueprint editor just below the toolbar. But in my editor I see nothing.

Peter

Hi

Where do I find

Open Full Blueprint Editor

Peter

:slightly_smiling_face:

Hi

ok - that appears to open up more. I’ll let you know if all if possible now.

Thx
Peter