For some reason upon opening a blueprint in the fullscreen editor, it removes all the windows.
When I use another new project it works just fine. This current project is really important to me so I can’t just recreate it.
For some reason upon opening a blueprint in the fullscreen editor, it removes all the windows.
When I use another new project it works just fine. This current project is really important to me so I can’t just recreate it.
Ok so clearing the %LocalAppData% UnrealEngine, deleting Intermediate and Saved inside the Project (and custom engine) and getting the original Config back fixed it for me