OK So I found out that compiling C++ in engine is causing the file to disappear in the content browser. I then need to have the file open and compile the blueprint for it to reappear in my content browser. But if I don’t have it open, I have no way of recovering it without reverting in p4v.
How I got the file back:
I went into perforce and downloaded a revision from ~1 month ago, file shows up. Revert to latest version, and all my changes are there, and it pops up in the content browser.
When I go to save, I noticed that it says the type is “empty package”. I’m not familiar with what that means.