How to make character input work when dialogue is displayed. Currently, my Char input stops working when Dialogue is displayed. I have set my preaction as
SetPassiveDialogue(true, 2)
Also my char input stops working after my dialogue ends
I also get this warning::
The widget UI_Dialogue_C_0 does not support focus. If this is a UserWidget, you should set bIsFocusable to true.
Is there a way to combine this with the Mission Component, having a dialogue option trigger the quest start? The mission component uses datatables too, what is the best way to combine them?
How do I combine this with a quest system like Mission Component? How do I make an option in dialogue activate the quest start?
Hi, I have a question regarding text formatting: Manual states that it works with response items “ResponseText”… Doesn’t seem to work. Please advise. Thanks
Hi there, yep you’re right the response list doesn’t support displaying text formatting. I’ll correct the documentation, thank you ![]()
Thank you for the clarification!
Hello!
Loving the asset. Was wondering if anyone had any luck implementing an item system into the game. Example: NPC A gives you red potion and you have to give it to NPC B.
Thank you for making this!
Hey, you ever figure out a way to get rid of those errors? Ran into the same problem, not sure what to replace them all with.
Hey @Grogger or anyone who managed to set up a camera system for the dialogue already: what’s the best place / function in the Blueprint Dialogue system to trigger a “camera switch” from? I want to trigger a custom event in another BP that I’ve already prepared when a different character starts talking.
However I haven’t been able to pinpoint a good place / function in all the Dialogue BPs yet to trigger this custom event from.
In an ideal case, I would also like to pass along a reference to the character that’s currently talking. As our dialogue switches between the talking characters regularly during one dialogue sequence. So if the talking character is referenced in a variable of some kind in that BP / function already, that’d be perfect, but not necessarily required.