Blueprint Dialogue System

Hi Paingate, that would probably help, though I was hoping to avoid that so there wouldn’t be an additional step in the setup or in the usable actor collisions. I do have ideas in mind for fixing this, though I haven’t tested them yet.

:slight_smile: Noted!

Thank you! Hopefully I find the time to make more soon!

Hey Bram,

I do have time allocated for the dialogue system coming up, and I will be updating the system then (likely with some new features, unless everything goes horribly wrong).
That being said, I have tested the 4.8 version in 4.9 and it went very smoothly: everything worked, so I would say it’s safe to start your 4.9 project with the 4.8 version

Let me know if you encounter any issues in 4.9 and I’ll be sure to re-prioritize my schedule!