Just bought this and it works great. Had a frame rate drop, but thankfully I read the earlier post to turn down the max trace radius on the scanner. Not sure if that’s a safe shippable fix… perhaps custom collision channels would put less of a strain on the trace hits? Seemed like when I got to an area with lots of characters walking around, the scanner chugged the frame with at least a 25ms drop. You know the system way better than me, just letting you know it might be an issue in a final level with lots of npc folks walking around.
I’m another person putting in a request for game pad support …please and thank you
So far this is a really robust and complete system. I can’t wait to see more tutorials, cause I’m well aware I have not done half of what the system is capable of doing, yet. Definitely happy with my purchase! Thank you!