Blueprint Dialogue System

Hi,

I’m having a bit of a hard time setting up the system in my project.
After going through all the steps in your document (and checking them multiple times with the sample project), I screwed up somewhere; but I don’t know where.

Situation: Everything works, but! If I interact with the object I gave the BPC_Dialogue child to it shows the chat window, without any text. On top of that do I lose all the input over the game.

Do you by any chance have the slightest of idea what might be wrong :)?

Thanks in advance,
Bram