Blueprint Dialogue System

Hi, thanks for the really quick and detailed response! Unfortunately I’m pretty noobish in UE4 so if you could possibly explain a little further I’d really appreciate it! :slight_smile: I think I understand method 2 more, so basically I have this code set up in my level blueprint for when I want the camera to return to the player’s position:

and then I need to call this event in the BPC_DemoDialogue Blueprint? I’m afraid I’m not very sure how to go about this :frowning:

Sorry and thanks for the help!