Grogger
(Grogger)
February 28, 2017, 3:55pm
345
Hi!
Have a problem and I’m not sure why it’s happening. I have a character hooked up to the system, but for some reason it defaults the speaker name and shows a portrait (default), even though I have set this to false. It’s recognising and displaying the dialogue and branches I have set up, but seems to not want to display the NPC name or hide the portrait. I’ve tried remaking the Speaker attributes from scratch a few times, but no luck.
For my other two characters set up, I do not have these problems occur. Any ideas?
Thank you!
Hi Chlowaii,
The first thing I could think of would be that your BPC_Dialogue child class might not override the GetSpeakerAttributes function to return values from the right data-table?